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Taisen Karate Dou (Japan VS version) ARCADE ROM


Data East Corporation 1984

Below is a table representhing the roms for Taisen Karate Dou (Japan VS version) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

karatevs
Taisen Karate Dou (Japan VS version)
 
CPU1 chips:

br24
8x8.0kbits
0x0000 ->


br23
8x8.0kbits
0x2000 ->


br22
8x8.0kbits
0x4000 ->


br21
8x8.0kbits
0x6000 ->


br20
8x8.0kbits
0x8000 ->


br19
8x8.0kbits
0xa000 ->

 
CPU2 chips:

br18
8x8.0kbits
0x0000 ->


bs17
8x8.0kbits
0x2000 ->


br16
8x8.0kbits
0x4000 ->

 
GFX1 chips:

br12
8x8.0kbits
0x00000 ->


bs13
8x8.0kbits
0x02000 ->


br14
8x8.0kbits
0x04000 ->


bs15
8x8.0kbits
0x06000 ->

 
GFX2 chips:

br00
8x8.0kbits
0x00000 ->


br06
8x8.0kbits
0x02000 ->


b012.bin
8x8.0kbits
0x04000 ->


b003.bin
8x8.0kbits
0x06000 ->


b011.bin
8x8.0kbits
0x08000 ->


b002.bin
8x8.0kbits
0x0a000 ->


br03
8x8.0kbits
0x0c000 ->


br09
8x8.0kbits
0x0e000 ->


b006.bin
8x8.0kbits
0x10000 ->


b009.bin
8x8.0kbits
0x12000 ->


b005.bin
8x8.0kbits
0x14000 ->


b008.bin
8x8.0kbits
0x16000 ->

 
PROMS chips:

br27
8x256bits
0x0000 ->


br26
8x256bits
0x0100 ->


br25
8x256bits
0x0200 ->