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Telephone Mahjong (Japan 890111) ARCADE ROM


Nichibutsu 1988

Below is a table representhing the roms for Telephone Mahjong (Japan 890111) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

telmahjn
Telephone Mahjong (Japan 890111)
 
CPU1 chips:

telm_03.bin
8x64.0kbits
0x00000 ->

 
SOUND1 chips:

telm_02.bin
8x64.0kbits
0x00000 ->


telm_01.bin
8x64.0kbits
0x10000 ->

 
GFX1 chips:

telm_04.bin
8x64.0kbits
0x000000 ->


telm_05.bin
8x64.0kbits
0x010000 ->


telm_06.bin
8x64.0kbits
0x020000 ->


telm_07.bin
8x64.0kbits
0x030000 ->


telm_08.bin
8x64.0kbits
0x040000 ->


telm_09.bin
8x64.0kbits
0x050000 ->


telm_10.bin
8x64.0kbits
0x060000 ->


telm_11.bin
8x64.0kbits
0x070000 ->


telm_12.bin
8x64.0kbits
0x080000 ->


telm_13.bin
8x64.0kbits
0x090000 ->


telm_14.bin
8x64.0kbits
0x0a0000 ->


telm_15.bin
8x64.0kbits
0x0b0000 ->


telm_16.bin
8x64.0kbits
0x0c0000 ->


telm_17.bin
8x64.0kbits
0x0d0000 ->


telm_18.bin
8x64.0kbits
0x0e0000 ->


telm_19.bin
8x64.0kbits
0x0f0000 ->

 
USER1 chips:

telm_m1.bin
8x256.0kbits
0x00000 ->