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Viper Phase 1 (New Version) ARCADE ROM


Seibu Kaihatsu 1995

Below is a table representhing the roms for Viper Phase 1 (New Version) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

viperp1
Viper Phase 1 (New Version)
 
USER1 chips:

v_1-n.211
8x512.0kbits
0x000000 ->


v_2-n.212
8x512.0kbits
0x000001 ->


v_3-n.210
8x512.0kbits
0x000002 ->


v_4-n.29
8x512.0kbits
0x000003 ->

 
GFX1 chips:

v_5-n.413
8x128.0kbits
0x000000 ->


v_6-n.48
8x64.0kbits
0x000002 ->

 
GFX2 chips:

v_bg-11.415
8x2.0Mbits
0x000000 ->


v_bg-12.415
8x1.0Mbits
0x000002 ->


v_bg-21.410
8x1.0Mbits
0x300000 ->


v_bg-22.416
8x512.0kbits
0x300002 ->

 
GFX3 chips:

v_obj-1.322
8x4.0Mbits
0x000000 ->


v_obj-2.324
8x4.0Mbits
0x400000 ->


v_obj-3.323
8x4.0Mbits
0x800000 ->

 
SOUND1 chips:

v_pcm.215
8x1.0Mbits
0x000000 ->

 
viperp1o
Viper Phase 1
 
USER1 chips:

v_1-o.211
8x512.0kbits
0x000000 ->


v_2-o.212
8x512.0kbits
0x000001 ->


v_3-o.210
8x512.0kbits
0x000002 ->


v_4-o.29
8x512.0kbits
0x000003 ->

 
GFX1 chips:

v_5-o.413
8x128.0kbits
0x000000 ->


v_6-o.48
8x64.0kbits
0x000002 ->

 
GFX2 chips:

v_bg-11.415
8x2.0Mbits
0x000000 ->


v_bg-12.415
8x1.0Mbits
0x000002 ->


v_bg-21.410
8x1.0Mbits
0x300000 ->


v_bg-22.416
8x512.0kbits
0x300002 ->

 
GFX3 chips:

v_obj-1.322
8x4.0Mbits
0x000000 ->


v_obj-2.324
8x4.0Mbits
0x400000 ->


v_obj-3.323
8x4.0Mbits
0x800000 ->

 
SOUND1 chips:

v_pcm.215
8x1.0Mbits
0x000000 ->