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Vs. Tennis ARCADE ROM


Nintendo 1984

Below is a table representhing the roms for Vs. Tennis and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

vstennis
Vs. Tennis
 
CPU1 chips:

mds-te.1d
8x8.0kbits
0x08000 ->


mds-te.1c
8x8.0kbits
0x0a000 ->


mds-te.1b
8x8.0kbits
0x0c000 ->


mds-te.1a
8x8.0kbits
0x0e000 ->

 
GFX1 chips:

mds-te.2b
8x8.0kbits
0x0000 ->


mds-te.2a
8x8.0kbits
0x2000 ->

 
CPU2 chips:

mds-te.6d
8x8.0kbits
0x08000 ->


mds-te.6c
8x8.0kbits
0x0a000 ->


mds-te.6b
8x8.0kbits
0x0c000 ->


mds-te.6a
8x8.0kbits
0x0e000 ->

 
GFX2 chips:

mds-te.8b
8x8.0kbits
0x0000 ->


mds-te.8a
8x8.0kbits
0x2000 ->

 
vstennij
Vs. Tennis (Japan)
 
CPU1 chips:

mds-te_1d_a-3.bin
8x8.0kbits
0x08000 ->


mds-te_1c_a-2.bin
8x8.0kbits
0x0a000 ->


mds-te_1b_a-2.bin
8x8.0kbits
0x0c000 ->


mds-te_1a_a-2.bin
8x8.0kbits
0x0e000 ->

 
GFX1 chips:

mds-te_2b_a.bin
8x8.0kbits
0x0000 ->


mds-te_2a_a.bin
8x8.0kbits
0x2000 ->

 
CPU2 chips:

mds-te_6d_a-3.bin
8x8.0kbits
0x08000 ->


mds-te_6c_a-2.bin
8x8.0kbits
0x0a000 ->


mds-te_6b_a-2.bin
8x8.0kbits
0x0c000 ->


mds-te_6a_a-2.bin
8x8.0kbits
0x0e000 ->

 
GFX2 chips:

mds-te_8b_a.bin
8x8.0kbits
0x0000 ->


mds-te_8a_a.bin
8x8.0kbits
0x2000 ->