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World Grand Prix (Japan) ARCADE ROM


Taito Corporation 1989

Below is a table representhing the roms for World Grand Prix (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

wgpj
World Grand Prix (Japan)
 
CPU1 chips:

c32-48.12
8x128.0kbits
0x00000 ->


c32-49.13
8x128.0kbits
0x00001 ->


c32-10.9
8x512.0kbits
0x80000 ->

 
CPU3 chips:

c32-28.64
8x128.0kbits
0x00000 ->


c32-27.63
8x128.0kbits
0x00001 ->

 
CPU2 chips:

c32-24.34
8x16.0kbits
0x00000 ->

 
GFX1 chips:

c32-09.16
8x512.0kbits
0x00000 ->

 
GFX2 chips:

c32-04.9
8x512.0kbits
0x000000 ->


c32-03.10
8x512.0kbits
0x000001 ->


c32-02.11
8x512.0kbits
0x000002 ->


c32-01.12
8x512.0kbits
0x000003 ->

 
GFX3 chips:

c32-05.71
8x512.0kbits
0x000000 ->


c32-06.70
8x512.0kbits
0x000001 ->


c32-07.69
8x512.0kbits
0x100000 ->


c32-08.68
8x512.0kbits
0x100001 ->

 
SOUND1 chips:

c32-11.8
8x512.0kbits
0x00000 ->

 
SOUND2 chips:

c32-12.7
8x512.0kbits
0x00000 ->