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Clash-Road ARCADE ROM


Woodplace Inc. 1986

Below is a table representhing the roms for Clash-Road and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

clshroad
Clash-Road
 
CPU1 chips:

clashr3.bin
8x32.0kbits
0x0000 ->

 
CPU2 chips:

clashr2.bin
8x8.0kbits
0x0000 ->

 
GFX1 chips:

clashr5.bin
8x16.0kbits
0x0000 ->


clashr6.bin
8x16.0kbits
0x4000 ->

 
GFX2 chips:

clashr8.bin
8x16.0kbits
0x0000 ->


clashr9.bin
8x16.0kbits
0x4000 ->

 
GFX3 chips:

clashr4.bin
8x8.0kbits
0x0000 ->


clashr7.bin
8x8.0kbits
0x2000 ->

 
PROMS chips:

82s129.6
8x256bits
0x0000 ->


82s129.7
8x256bits
0x0100 ->


82s129.8
8x256bits
0x0200 ->


clashrd.a2
8x256bits
0x0900 ->


clashrd.g4
8x32bits
0x0a00 ->


clashrd.b11
8x32bits
0x0a20 ->


clashrd.g10
8x256bits
0x0a40 ->

 
SOUND1 chips:

clashr1.bin
8x8.0kbits
0x0000 ->

 
SOUND2 chips:

clashrd.g8
8x256bits
0x0000 ->


clashrd.g7
8x256bits
0x0100 ->