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D-Con ARCADE ROM


Success 1992

Below is a table representhing the roms for D-Con and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

dcon
D-Con
 
CPU1 chips:

p0-0
8x128.0kbits
0x000000 ->


p0-1
8x128.0kbits
0x000001 ->


p1-0
8x128.0kbits
0x040000 ->


p1-1
8x128.0kbits
0x040001 ->

 
CPU2 chips:

fm
8x32.0kbits
0x000000 ->

 
GFX1 chips:

fix0
8x64.0kbits
0x000000 ->


fix1
8x64.0kbits
0x010000 ->

 
GFX2 chips:

bg1
8x512.0kbits
0x000000 ->

 
GFX3 chips:

bg3
8x512.0kbits
0x000000 ->

 
GFX4 chips:

bg2
8x512.0kbits
0x000000 ->

 
GFX5 chips:

obj0
8x512.0kbits
0x000000 ->


obj1
8x512.0kbits
0x080000 ->


obj2
8x512.0kbits
0x100000 ->


obj3
8x512.0kbits
0x180000 ->

 
SOUND1 chips:

pcm
8x128.0kbits
0x000000 ->