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Dig Dug (rev 1) ARCADE ROM


Namco 1982

Below is a table representhing the roms for Dig Dug (rev 1) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

digdugb
Dig Dug (rev 1)
 
CPU1 chips:

136007.101
8x4.0kbits
0x0000 ->


136007.102
8x4.0kbits
0x1000 ->


136007.103
8x4.0kbits
0x2000 ->


dd1.4b
8x4.0kbits
0x3000 ->

 
CPU2 chips:

dd1.5b
8x4.0kbits
0x0000 ->


dd1.6b
8x4.0kbits
0x1000 ->

 
CPU3 chips:

136007.107
8x4.0kbits
0x0000 ->

 
GFX1 chips:

dd1.9
8x2.0kbits
0x0000 ->

 
GFX2 chips:

136007.116
8x4.0kbits
0x0000 ->


dd1.14
8x4.0kbits
0x1000 ->


136007.118
8x4.0kbits
0x2000 ->


136007.119
8x4.0kbits
0x3000 ->

 
GFX3 chips:

dd1.11
8x4.0kbits
0x0000 ->

 
GFX4 chips:

dd1.10b
8x4.0kbits
0x0000 ->

 
PROMS chips:

136007.113
8x32bits
0x0000 ->


136007.111
8x256bits
0x0020 ->


136007.112
8x256bits
0x0120 ->

 
SOUND1 chips:

136007.110
8x256bits
0x0000 ->


136007.109
8x256bits
0x0100 ->