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Daiku no Gensan (Japan) ARCADE ROM


Irem 1990

Below is a table representhing the roms for Daiku no Gensan (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

dkgensan
Daiku no Gensan (Japan)
 
CPU1 chips:

gen-a-h0.bin
8x128.0kbits
0x00001 ->


gen-a-l0.bin
8x128.0kbits
0x00000 ->


gen-a-h1.bin
8x64.0kbits
0x60001 ->


gen-a-l1.bin
8x64.0kbits
0x60000 ->

 
CPU2 chips:

gen-a-sp.bin
8x64.0kbits
0x0000 ->

 
GFX1 chips:

hh_00.rom
8x128.0kbits
0x00000 ->


hh_10.rom
8x128.0kbits
0x20000 ->


hh_20.rom
8x128.0kbits
0x40000 ->


hh_30.rom
8x128.0kbits
0x60000 ->

 
GFX2 chips:

hh_a0.rom
8x128.0kbits
0x00000 ->


hh_a1.rom
8x128.0kbits
0x20000 ->


hh_a2.rom
8x128.0kbits
0x40000 ->


hh_a3.rom
8x128.0kbits
0x60000 ->

 
SOUND1 chips:

gen-vo.bin
8x128.0kbits
0x00000 ->