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Hang-On ARCADE ROM


Sega 1985

Below is a table representhing the roms for Hang-On and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

hangon
Hang-On
 
CPU1 chips:

6918.rom
8x32.0kbits
0x000000 ->


6916.rom
8x32.0kbits
0x000001 ->


6917.rom
8x32.0kbits
0x010000 ->


6915.rom
8x32.0kbits
0x010001 ->

 
GFX1 chips:

6841.rom
8x32.0kbits
0x00000 ->


6842.rom
8x32.0kbits
0x08000 ->


6843.rom
8x32.0kbits
0x10000 ->

 
GFX2 chips:

6819.rom
8x32.0kbits
0x000001 ->


6820.rom
8x32.0kbits
0x000000 ->


6821.rom
8x32.0kbits
0x010001 ->


6822.rom
8x32.0kbits
0x010000 ->


6823.rom
8x32.0kbits
0x020001 ->


6824.rom
8x32.0kbits
0x020000 ->


6825.rom
8x32.0kbits
0x030001 ->


6826.rom
8x32.0kbits
0x030000 ->


6827.rom
8x32.0kbits
0x040001 ->


6828.rom
8x32.0kbits
0x040000 ->


6829.rom
8x32.0kbits
0x050001 ->


6830.rom
8x32.0kbits
0x050000 ->


6845.rom
8x32.0kbits
0x060001 ->


6846.rom
8x32.0kbits
0x060000 ->

 
CPU2 chips:

6833.rom
8x16.0kbits
0x00000 ->

 
SOUND1 chips:

6831.rom
8x32.0kbits
0x00000 ->


6832.rom
8x32.0kbits
0x08000 ->

 
CPU3 chips:

6920.rom
8x32.0kbits
0x0000 ->


6919.rom
8x32.0kbits
0x0001 ->

 
GFX3 chips:

6840.rom
8x32.0kbits
0x0000 ->