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Hyper Olympic '84 ARCADE ROM


Konami 1984

Below is a table representhing the roms for Hyper Olympic '84 and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

hpolym84
Hyper Olympic '84
 
CPU1 chips:

c01
8x8.0kbits
0x4000 ->


c02
8x8.0kbits
0x6000 ->


c03
8x8.0kbits
0x8000 ->


330e04.bin
8x8.0kbits
0xa000 ->


c05
8x8.0kbits
0xc000 ->


c06
8x8.0kbits
0xe000 ->

 
CPU2 chips:

c10
8x8.0kbits
0x0000 ->


c09
8x8.0kbits
0x2000 ->

 
GFX1 chips:

c26
8x8.0kbits
0x00000 ->


330e24.bin
8x8.0kbits
0x02000 ->


c22
8x8.0kbits
0x04000 ->


330e20.bin
8x8.0kbits
0x06000 ->

 
GFX2 chips:

c14
8x8.0kbits
0x00000 ->


c13
8x8.0kbits
0x02000 ->


c12
8x8.0kbits
0x04000 ->


c11
8x8.0kbits
0x06000 ->


c18
8x8.0kbits
0x08000 ->


c17
8x8.0kbits
0x0a000 ->


c16
8x8.0kbits
0x0c000 ->


c15
8x8.0kbits
0x0e000 ->

 
PROMS chips:

c03_c27.bin
8x32bits
0x0000 ->


j12_c28.bin
8x256bits
0x0020 ->


a09_c29.bin
8x256bits
0x0120 ->

 
SOUND1 chips:

c08
8x8.0kbits
0x0000 ->