[ 0 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ]

<< back

Midnight Resistance (Japan) ARCADE ROM


Data East Corporation 1989

Below is a table representhing the roms for Midnight Resistance (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

midresj
Midnight Resistance (Japan)
 
CPU1 chips:

fh14
8x128.0kbits
0x00000 ->


fh12
8x128.0kbits
0x00001 ->


fl15
8x128.0kbits
0x40000 ->


fl13
8x128.0kbits
0x40001 ->

 
CPU2 chips:

fh16
8x64.0kbits
0x00000 ->

 
GFX1 chips:

fk_05.rom
8x32.0kbits
0x08000 ->


fk_04.rom
8x32.0kbits
0x18000 ->

 
GFX2 chips:

fl09
8x128.0kbits
0x00000 ->


fl08
8x128.0kbits
0x20000 ->


fl07
8x128.0kbits
0x40000 ->


fl06
8x128.0kbits
0x60000 ->

 
GFX3 chips:

fl11
8x128.0kbits
0x00000 ->


fl10
8x128.0kbits
0x20000 ->

 
GFX4 chips:

fl01
8x128.0kbits
0x00000 ->


fl03
8x128.0kbits
0x20000 ->


fl00
8x128.0kbits
0x40000 ->


fl02
8x128.0kbits
0x60000 ->

 
SOUND1 chips:

fh17
8x128.0kbits
0x00000 ->

 
PROMS chips:

7114.prm
8x256bits
0x0000 ->