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Monster Bash (2 board version) ARCADE ROM


Sega 1982

Below is a table representhing the roms for Monster Bash (2 board version) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

monster2
Monster Bash (2 board version)
 
CPU1 chips:

epr-1548
8x8.0kbits
0x0000 ->


epr-1549
8x8.0kbits
0x2000 ->


epr-1550
8x8.0kbits
0x4000 ->


epr-1551
8x8.0kbits
0x6000 ->


epr-1552
8x8.0kbits
0x8000 ->


epr-1553
8x8.0kbits
0xa000 ->

 
CPU2 chips:

7751.bin
8x1.0kbits
0x0000 ->

 
GFX1 chips:

epr-1661
8x8.0kbits
0x0000 ->


epr-1662
8x8.0kbits
0x2000 ->

 
SOUND1 chips:

epr-1543
8x4.0kbits
0x0000 ->


epr-1544
8x4.0kbits
0x1000 ->

 
SOUND2 chips:

spr-1512
8x32bits
0x0000 ->

 
USER1 chips:

epr-1554
8x8.0kbits
0x0000 ->

 
USER2 chips:

pr-1535
8x32bits
0x0000 ->


pr-1536
8x32bits
0x0000 ->


pr-1537
8x32bits
0x0000 ->


pr-1538
8x256bits
0x0000 ->


pr-1539
8x256bits
0x0000 ->


pr-1540
8x256bits
0x0000 ->


pr-1541
8x256bits
0x0000 ->


pr-5021
8x32bits
0x0000 ->