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Mighty Warriors ARCADE ROM


Elettronica Video-Games S.R.L. 199?

Below is a table representhing the roms for Mighty Warriors and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

mwarr
Mighty Warriors
 
CPU1 chips:

prg_ev
8x512.0kbits
0x00000 ->


prg_od
8x512.0kbits
0x00001 ->

 
GFX1 chips:

obm-0
8x512.0kbits
0x000000 ->


obm-6
8x512.0kbits
0x080000 ->


obm-12
8x512.0kbits
0x100000 ->


obm-1
8x512.0kbits
0x180000 ->


obm-7
8x512.0kbits
0x200000 ->


obm-13
8x512.0kbits
0x280000 ->


obm-2
8x512.0kbits
0x300000 ->


obm-8
8x512.0kbits
0x380000 ->


obm-14
8x512.0kbits
0x400000 ->


obm-3
8x512.0kbits
0x480000 ->


obm-9
8x512.0kbits
0x500000 ->


obm-15
8x512.0kbits
0x580000 ->


obm-4
8x512.0kbits
0x600000 ->


obm-10
8x512.0kbits
0x680000 ->


obm-16
8x512.0kbits
0x700000 ->


obm-5
8x512.0kbits
0x780000 ->


obm-11
8x512.0kbits
0x800000 ->


obm-17
8x512.0kbits
0x880000 ->

 
GFX2 chips:

sf4-0
8x512.0kbits
0x000000 ->


sf4-1
8x512.0kbits
0x080000 ->

 
GFX3 chips:

sf3-0
8x512.0kbits
0x000000 ->


sf3-1
8x512.0kbits
0x080000 ->

 
GFX4 chips:

sf2-0
8x512.0kbits
0x000000 ->


sf2-1
8x512.0kbits
0x080000 ->

 
GFX5 chips:

dw-0
8x512.0kbits
0x000000 ->


dw-1
8x512.0kbits
0x080000 ->

 
SOUND1 chips:

oki0
8x256.0kbits
0x000000 ->

 
USER1 chips:

oki1
8x512.0kbits
0x000000 ->