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Nekketsu Kouha Kunio-kun (Japan bootleg) ARCADE ROM


bootleg 1986

Below is a table representhing the roms for Nekketsu Kouha Kunio-kun (Japan bootleg) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

kuniokub
Nekketsu Kouha Kunio-kun (Japan bootleg)
 
CPU1 chips:

ta18-10.bin
8x32.0kbits
0x08000 ->


ta18-11.bin
8x16.0kbits
0x04000 ->

 
CPU2 chips:

n0-5.bin
8x32.0kbits
0x8000 ->

 
GFX1 chips:

ta18-25.bin
8x32.0kbits
0x0000 ->

 
GFX2 chips:

ta18-01.bin
8x32.0kbits
0x00000 ->


ta18-06.bin
8x32.0kbits
0x08000 ->


n7-5.bin
8x32.0kbits
0x10000 ->


ta18-02.bin
8x32.0kbits
0x18000 ->


ta18-04.bin
8x32.0kbits
0x20000 ->


ta18-03.bin
8x32.0kbits
0x28000 ->

 
GFX3 chips:

ta18-20.bin
8x32.0kbits
0x00000 ->


ta18-24.bin
8x32.0kbits
0x08000 ->


ta18-18.bin
8x32.0kbits
0x10000 ->


ta18-14.bin
8x32.0kbits
0x18000 ->


ta18-23.bin
8x32.0kbits
0x20000 ->


ta18-17.bin
8x32.0kbits
0x28000 ->


ta18-19.bin
8x32.0kbits
0x30000 ->


ta18-22.bin
8x32.0kbits
0x38000 ->


ta18-16.bin
8x32.0kbits
0x40000 ->


ta18-13.bin
8x32.0kbits
0x48000 ->


ta18-21.bin
8x32.0kbits
0x50000 ->


ta18-15.bin
8x32.0kbits
0x58000 ->

 
SOUND1 chips:

ta18-07.bin
8x32.0kbits
0x00000 ->


ta18-08.bin
8x32.0kbits
0x10000 ->


ta18-09.bin
8x32.0kbits
0x18000 ->