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Roller Jammer ARCADE ROM


Nichibutsu + Alice 1984

Below is a table representhing the roms for Roller Jammer and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

rjammer
Roller Jammer
 
CPU1 chips:

tp-p.1
8x8.0kbits
0x0000 ->


tp-p.2
8x8.0kbits
0x2000 ->


tp-p.3
8x8.0kbits
0x4000 ->


tp-p.4
8x8.0kbits
0x8000 ->

 
CPU2 chips:

tp-p.8
8x8.0kbits
0x0000 ->


tp-p.7
8x8.0kbits
0x2000 ->


tp-p.6
8x8.0kbits
0x4000 ->


tp-p.5
8x8.0kbits
0x6000 ->

 
CPU3 chips:

tp-b1.6d
8x8.0kbits
0x0000 ->


tp-s3.4d
8x8.0kbits
0x2000 ->


tp-s2.2d
8x8.0kbits
0x4000 ->


tp-s1.1d
8x8.0kbits
0x6000 ->

 
CPU4 chips:

tp-g7.e1
8x8.0kbits
0xc000 ->


tp-g8.d1
8x8.0kbits
0xe000 ->

 
USER1 chips:

tp-b3.13d
8x4.0kbits
0x0000 ->


tp-b5.11b
8x8.0kbits
0x1000 ->


tp-b2.11d
8x8.0kbits
0x3000 ->


tp-b4.19c
8x8.0kbits
0x5000 ->

 
USER2 chips:

tp-c.8
8x8.0kbits
0x0000 ->


tp-c.7
8x8.0kbits
0x2000 ->


tp-c.6
8x8.0kbits
0x4000 ->


tp-c.5
8x8.0kbits
0x6000 ->


tp-c.1
8x8.0kbits
0x8000 ->


tp-c.2
8x8.0kbits
0xa000 ->


tp-c.3
8x8.0kbits
0xc000 ->


tp-c.4
8x8.0kbits
0xe000 ->


tp-g3.d10
8x4.0kbits
0x10000 ->


tp-g2.e13
8x4.0kbits
0x12000 ->


tp-g1.f13
8x4.0kbits
0x13000 ->


tp-g6.h2
8x8.0kbits
0x14000 ->


tp-g5.i2
8x8.0kbits
0x16000 ->

 
GFX1 chips:

tp-g4.c10
8x4.0kbits
0x0000 ->

 
PROMS chips:

16b
8x32bits
0x0000 ->


16a
8x32bits
0x0020 ->