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Slam Dunk 2 (ver JAA) ARCADE ROM


Konami 1996

Below is a table representhing the roms for Slam Dunk 2 (ver JAA) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

slamdnk2
Slam Dunk 2 (ver JAA)
 
? chips:
505jaa02.31m
8x512.0kbits
0x200002 ->

505jaa03.29m
8x512.0kbits
0x200000 ->

505a04.31r
8x1.0Mbits
0x400000 ->

505a05.29r
8x1.0Mbits
0x400002 ->

505a06.9m
8x128.0kbits
0x000000 ->

505a07.7m
8x128.0kbits
0x000001 ->

505a21.11r
8x1.0Mbits
0x000000 ->

505a20.11m
8x1.0Mbits
0x000001 ->

505a19.14r
8x2.0Mbits
0x0000000 ->

505a15.18r
8x2.0Mbits
0x0000002 ->

505a18.18m
8x2.0Mbits
0x0400000 ->

505a14.14m
8x2.0Mbits
0x0400002 ->

505a13.21r
8x2.0Mbits
0x0800000 ->

505a17.16r
8x2.0Mbits
0x0800002 ->

505a12.21m
8x2.0Mbits
0x0c00000 ->

505a16.16m
8x2.0Mbits
0x0c00002 ->

505a11.23r
8x2.0Mbits
0x1000000 ->

505a10.23m
8x2.0Mbits
0x1000002 ->

505a09.25r
8x2.0Mbits
0x1400000 ->

505a08.25m
8x2.0Mbits
0x1400002 ->

505a24.22h
8x2.0Mbits
0x000000 ->

505a23.7r
8x2.0Mbits
0x000000 ->

505a22.9r
8x2.0Mbits
0x200000 ->