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Super Sprint (rev 3) ARCADE ROM


Atari Games 1986

Below is a table representhing the roms for Super Sprint (rev 3) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

ssprint3
Super Sprint (rev 3)
 
CPU1 chips:

330-7l.042
8x16.0kbits
0x008000 ->


331-7n.042
8x16.0kbits
0x008001 ->


329-6f.042
8x32.0kbits
0x010000 ->


325-6n.042
8x32.0kbits
0x010001 ->


127-6k.042
8x32.0kbits
0x050000 ->


123-6r.042
8x32.0kbits
0x050001 ->


126-6l.042
8x32.0kbits
0x070000 ->


122-6s.042
8x32.0kbits
0x070001 ->

 
CPU2 chips:

319-2bc.042
8x16.0kbits
0x008000 ->


320-2d.042
8x16.0kbits
0x00c000 ->

 
GFX1 chips:

105-6a.042
8x32.0kbits
0x020000 ->


106-6b.042
8x32.0kbits
0x008000 ->


101-7a.042
8x32.0kbits
0x030000 ->


102-7b.042
8x32.0kbits
0x018000 ->


107-6c.042
8x32.0kbits
0x060000 ->


108-6de.042
8x32.0kbits
0x048000 ->


104-7de.042
8x32.0kbits
0x070000 ->


103-7c.042
8x32.0kbits
0x058000 ->

 
GFX2 chips:

113-6l.042
8x32.0kbits
0x000000 ->


112-6k.042
8x32.0kbits
0x008000 ->


110-6jh.042
8x32.0kbits
0x010000 ->


109-6fh.042
8x32.0kbits
0x018000 ->


117-6rs.042
8x32.0kbits
0x020000 ->


116-6pr.042
8x32.0kbits
0x028000 ->


115-6n.042
8x32.0kbits
0x030000 ->


114-6m.042
8x32.0kbits
0x038000 ->

 
GFX3 chips:

118-6t.042
8x16.0kbits
0x000000 ->