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Tora-he no Michi (Japan) ARCADE ROM


Capcom 1987

Below is a table representhing the roms for Tora-he no Michi (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

toramich
Tora-he no Michi (Japan)
 
CPU1 chips:

tr_02.bin
8x128.0kbits
0x00000 ->


tr_04.bin
8x128.0kbits
0x00001 ->

 
CPU2 chips:

tr_05.bin
8x32.0kbits
0x0000 ->

 
CPU3 chips:

tr_03.bin
8x64.0kbits
0x0000 ->

 
GFX1 chips:

tr01.bin
8x32.0kbits
0x00000 ->

 
GFX2 chips:

tr-01a.bin
8x128.0kbits
0x00000 ->


tr-04a.bin
8x128.0kbits
0x20000 ->


tr-02a.bin
8x128.0kbits
0x40000 ->


tr05.bin
8x128.0kbits
0x60000 ->


tr-03a.bin
8x128.0kbits
0x80000 ->


tr-06a.bin
8x128.0kbits
0xa0000 ->


tr-07a.bin
8x128.0kbits
0xc0000 ->


tr08.bin
8x128.0kbits
0xe0000 ->

 
GFX3 chips:

tr-09a.bin
8x128.0kbits
0x00000 ->


tr-10a.bin
8x128.0kbits
0x20000 ->


tr-11a.bin
8x128.0kbits
0x40000 ->


tr-12a.bin
8x128.0kbits
0x60000 ->

 
GFX4 chips:

tr13.bin
8x32.0kbits
0x0000 ->

 
PROMS chips:

trprom.bin
8x256bits
0x0000 ->