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Total Carnage (prototype ARCADE ROM


Midway 1992

Below is a table representhing the roms for Total Carnage (prototype and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

totcarnp
Total Carnage (prototype
 
CPU2 chips:

tcu3.bin
8x128.0kbits
0x10000 ->

 
SOUND1 chips:

tcu12.bin
8x256.0kbits
0x00000 ->


tcu13.bin
8x256.0kbits
0x40000 ->

 
USER1 chips:

u105
8x256.0kbits
0x80000 ->


u89
8x256.0kbits
0x80001 ->

 
GFX1 chips:

tcu111.bin
8x256.0kbits
0x000000 ->


tcu112.bin
8x256.0kbits
0x040000 ->


tcu113.bin
8x256.0kbits
0x080000 ->


tcu114.bin
8x256.0kbits
0x0c0000 ->


tcu95.bin
8x256.0kbits
0x200000 ->


tcu96.bin
8x256.0kbits
0x240000 ->


tcu97.bin
8x256.0kbits
0x280000 ->


tcu98.bin
8x256.0kbits
0x2c0000 ->


tcu106.bin
8x256.0kbits
0x400000 ->


tcu107.bin
8x256.0kbits
0x440000 ->


tcu108.bin
8x256.0kbits
0x480000 ->


tcu109.bin
8x256.0kbits
0x4c0000 ->