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Wardner (World) ARCADE ROM


[Toaplan] Taito Corporation Japan 1987

Below is a table representhing the roms for Wardner (World) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

wardner
Wardner (World)
 
CPU1 chips:

wardner.17
8x32.0kbits
0x00000 ->


b25-18.rom
8x64.0kbits
0x10000 ->


b25-19.rom
8x64.0kbits
0x20000 ->


wardner.20
8x32.0kbits
0x38000 ->

 
CPU2 chips:

b25-16.rom
8x32.0kbits
0x00000 ->

 
USER1 chips:

82s137.1d
8x1.0kbits
0x0000 ->


82s137.1e
8x1.0kbits
0x0000 ->


82s131.3b
8x512bits
0x0400 ->


82s131.3a
8x512bits
0x0400 ->


82s137.3d
8x1.0kbits
0x0800 ->


82s137.3e
8x1.0kbits
0x0800 ->


82s131.2a
8x512bits
0x0c00 ->


82s131.1a
8x512bits
0x0c00 ->

 
GFX1 chips:

wardner.07
8x16.0kbits
0x00000 ->


wardner.06
8x16.0kbits
0x04000 ->


wardner.05
8x16.0kbits
0x08000 ->

 
GFX2 chips:

b25-12.rom
8x32.0kbits
0x00000 ->


b25-15.rom
8x32.0kbits
0x08000 ->


b25-14.rom
8x32.0kbits
0x10000 ->


b25-13.rom
8x32.0kbits
0x18000 ->

 
GFX3 chips:

b25-08.rom
8x32.0kbits
0x00000 ->


b25-11.rom
8x32.0kbits
0x08000 ->


b25-10.rom
8x32.0kbits
0x10000 ->


b25-09.rom
8x32.0kbits
0x18000 ->

 
GFX4 chips:

b25-01.rom
8x64.0kbits
0x00000 ->


b25-02.rom
8x64.0kbits
0x10000 ->


b25-03.rom
8x64.0kbits
0x20000 ->


b25-04.rom
8x64.0kbits
0x30000 ->

 
PROMS chips:

82s129.b19
8x256bits
0x000 ->


82s129.b18
8x256bits
0x100 ->


82s123.b21
8x32bits
0x200 ->


82s123.c6
8x32bits
0x220 ->


82s123.f1
8x32bits
0x240 ->

 
pyros
Pyros (US)
 
CPU1 chips:

b25-29.rom
8x32.0kbits
0x00000 ->


b25-18.rom
8x64.0kbits
0x10000 ->


b25-19.rom
8x64.0kbits
0x20000 ->


b25-30.rom
8x32.0kbits
0x38000 ->

 
CPU2 chips:

b25-16.rom
8x32.0kbits
0x00000 ->

 
USER1 chips:

82s137.1d
8x1.0kbits
0x0000 ->


82s137.1e
8x1.0kbits
0x0000 ->


82s131.3b
8x512bits
0x0400 ->


82s131.3a
8x512bits
0x0400 ->


82s137.3d
8x1.0kbits
0x0800 ->


82s137.3e
8x1.0kbits
0x0800 ->


82s131.2a
8x512bits
0x0c00 ->


82s131.1a
8x512bits
0x0c00 ->

 
GFX1 chips:

b25-35.rom
8x16.0kbits
0x00000 ->


b25-34.rom
8x16.0kbits
0x04000 ->


b25-33.rom
8x16.0kbits
0x08000 ->

 
GFX2 chips:

b25-12.rom
8x32.0kbits
0x00000 ->


b25-15.rom
8x32.0kbits
0x08000 ->


b25-14.rom
8x32.0kbits
0x10000 ->


b25-13.rom
8x32.0kbits
0x18000 ->

 
GFX3 chips:

b25-08.rom
8x32.0kbits
0x00000 ->


b25-11.rom
8x32.0kbits
0x08000 ->


b25-10.rom
8x32.0kbits
0x10000 ->


b25-09.rom
8x32.0kbits
0x18000 ->

 
GFX4 chips:

b25-01.rom
8x64.0kbits
0x00000 ->


b25-02.rom
8x64.0kbits
0x10000 ->


b25-03.rom
8x64.0kbits
0x20000 ->


b25-04.rom
8x64.0kbits
0x30000 ->

 
PROMS chips:

82s129.b19
8x256bits
0x000 ->


82s129.b18
8x256bits
0x100 ->


82s123.b21
8x32bits
0x200 ->


82s123.c6
8x32bits
0x220 ->


82s123.f1
8x32bits
0x240 ->

 
wardnerj
Wardner no Mori (Japan)
 
CPU1 chips:

b25-17.bin
8x32.0kbits
0x00000 ->


b25-18.rom
8x64.0kbits
0x10000 ->


b25-19.rom
8x64.0kbits
0x20000 ->


b25-20.bin
8x32.0kbits
0x38000 ->

 
CPU2 chips:

b25-16.rom
8x32.0kbits
0x00000 ->

 
USER1 chips:

82s137.1d
8x1.0kbits
0x0000 ->


82s137.1e
8x1.0kbits
0x0000 ->


82s131.3b
8x512bits
0x0400 ->


82s131.3a
8x512bits
0x0400 ->


82s137.3d
8x1.0kbits
0x0800 ->


82s137.3e
8x1.0kbits
0x0800 ->


82s131.2a
8x512bits
0x0c00 ->


82s131.1a
8x512bits
0x0c00 ->

 
GFX1 chips:

b25-07.bin
8x16.0kbits
0x00000 ->


b25-06.bin
8x16.0kbits
0x04000 ->


b25-05.bin
8x16.0kbits
0x08000 ->

 
GFX2 chips:

b25-12.rom
8x32.0kbits
0x00000 ->


b25-15.rom
8x32.0kbits
0x08000 ->


b25-14.rom
8x32.0kbits
0x10000 ->


b25-13.rom
8x32.0kbits
0x18000 ->

 
GFX3 chips:

b25-08.rom
8x32.0kbits
0x00000 ->


b25-11.rom
8x32.0kbits
0x08000 ->


b25-10.rom
8x32.0kbits
0x10000 ->


b25-09.rom
8x32.0kbits
0x18000 ->

 
GFX4 chips:

b25-01.rom
8x64.0kbits
0x00000 ->


b25-02.rom
8x64.0kbits
0x10000 ->


b25-03.rom
8x64.0kbits
0x20000 ->


b25-04.rom
8x64.0kbits
0x30000 ->

 
PROMS chips:

82s129.b19
8x256bits
0x000 ->


82s129.b18
8x256bits
0x100 ->


82s123.b21
8x32bits
0x200 ->


82s123.c6
8x32bits
0x220 ->


82s123.f1
8x32bits
0x240 ->